Published: Tuesday, 08 November 2016 18:43
In 2015, we had three students doing excellent work for the Google Summer of Code. One of those students was Max Mertens who worked on a project whose objective was to provide a new feature to the P2PSP protocol: to traverse NATs, as many types as possible. He told us about it in this post. We liked so much the work done by Max that we proposed him to become a mentor for the GSoC 2016. He accepted the challenge, and as we expected, he was a great mentor. After our excellent experience, we invite him to visit us in Almeria (Spain) with the aim of meeting him face-to-face and share our thoughts about the future lines of work.
Max giving his talk about NAT traversal
He accepted our proposal, got on the plane and arrived at Almería on September 30. A very special day because we were celebrating the European Researchers' Night. An event dedicated to popular science and fun learning/teaching. As in previous years, we prepared a P2PSP demo using an IP camera as a source, we explained to the assistants how the protocol works, the advantages over others streaming protocols and how everyone can involve in an open source project.
People were visiting our stand in the European Researchers' Night.*
*Faces have been hidden for privacy reasons
Published: Monday, 25 January 2016 23:04
In the P2PSP team we think that a Google Chromecast device can run a P2PSP peer and a player using the WebRTC framework. Chromecast has a Chrome browser inside, that is the reason to think that HTML5, MSE and WebRTC are available. So, an implementation of the P2PSP for the web browser would be compatible with the device.
This is the idea that we presented in the JCE "Jornadas de Computación Empotrada" (Embedded Computing Conferences), held in Córdoba (Spain) on September 25. We want to get a beta version soon, but for the moment...we are working on it.